Physical based shader to achieve Virtual Mezzotint Techniques

Physical based shader to achieve Virtual Mezzotint Techniques

Author

Eva Kunovská
Comenius University in Bratislava, Comenius University in Bratislava, Fakulta matematiky, fyziky a informatiky

Supervisor

prof. RNDr. Roman Ďurikovič, PhD.

About the project

Year

2019

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